Wednesday, August 10, 2011

Catching up - augmented reality?

I've been gaming a bit, but mostly Through the Ages. Some of the FFG Civilization game, but nothing crazy new. Hmmm...I take it back, but I don't remember the game, so that'll wait for next time. I've been busy for the past couple of months, writing content and editing for a Facebook application - freelancing helps in paying bills and doing some interesting new things.

One of my fellow freelancers showed off his business card, which broadened my game design thoughts a lot. His business card has an AR code on it...a simpler looking code than the QR code I put on my new cards...but super-fantastic.

AR stands for Augmented Reality. Turn on your webcam, go to his website, and show the webcam his card...it's possible you could print off the code in the upper right part of his page and play with it from there. (Michael Kerr's site) What you see is a bunch of 3-D cubes popping off of his card, and you can move them around in all three dimensions. (Mike's an Interactive Media Developer - he says anyone who is a developer isn't wowed by it.)

If you go to youtube, there are plenty of demos for AR. What's cool is that you can have the AR cards interact with each other - someone had a Porygon facing off against a Pikachu, waving around a third card to mimic an attack.

What does this mean? In the future, these could be your trading cards. They could show hidden information, that didn't previously exist on the card's text. Your Shivan Dragon could literally pop out. A business card could actually have a 3D model of that person. Flash cards could interact with other flash cards - putting together a sentence with correct grammar, or a math problem spelled out. Maybe you want a 3-D model that you can examine what it looks like when you take something apart.

Augmented Reality has a lot more than just these cards, really...but it's a start.